23 02 2018
This will not be a review or anything as I previously planned to write, but something more humane.
There have been a few reasons why I avoided, or more or less worked around, character animation in the past, but one in particular: The tedious process to get a decent arm of leg animation going. Honestly, the old-school rigging in lets say After Effects to whizz up a quick animation for a client, is sometimes way too time consuming and prone to quirky motion and other weird surprises. Things you don't need when the clock is ticking.
But then, at just the right time, came along Mr Adam Plouff, the creator of Rubberhose and the latest manna of all awesomeness: Overlord
I was in the midst of a pretty complex and tight scheduled assignment, when Rubberhose launched. I couldn't have fixed within the given time and budget without this nifty tool.
Adam's creation has made my animationprocesses a lot more comfortable.
Rigging a 2D character is now a breeze, in V2 the feedback is almost instant and the UI lag is as good as non excistent. Anyway, a few days ago I was looking into buying Overlord, his latest creation. But before I buy goodies like this, I always investigate and ask myself: 'Do I need it?'
Coincidently I was on Motionographer.com while tinkering over that thought and stumbled upon this article:
If you are a motion graphics designer or not even...just a human being: read it if you haven't already. Even if you don't need any of his stuff, I'm 100% sure he, his wife and their kid need all the support they can get.